I am a digital artist based in San Francisco, CA.

I have life-long fine art background, multiple skills from different aspects in the computer graphic, excellent skills in digital painting using Photoshop, Illustrator and so on. I enjoy seeking out new techniques and am a good problem-solver. I am particularly adept at communicating and collaboration with team members, and have a great sense of humor. I continually desire to discover projects and opportunities that stretch my abilities and grow my knowledge.
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About Vita Hsieh 
Award winning digital artist with hands-on experience with digital painting, illustration and working in 2D and 3D graphics. Driven to stay current on all new techniques and solve any problems that come up in projects. Excels in time-management and is known for applying enthusiasm to work. Particularly adept at sourcing reference images, communicating and collaborating with team members, with a good eye for color.


Specialties
Excellent skills level with Photoshop, Illustrator, Autodesk Maya, BodyPaint 3D.
Soild understanding of user-centered design principles, layouts, print and CG pipeline.
Proficient in 3D digital painting, 2D illustration and traditional art.
• Bilingual Language: Mandarin / English

Skills
Worked with Linux, Windows, Mac OS X. Experience with the following software:
2D Software: Photoshop, Illustrator.
3D Software: Maya, Mental Ray, Bodypaint 3D, Mudbox, Zbrush.
Compositing: Nuke, Shake, After Effects.Editing: Adobe Premiere, Apple Final Cut Pro.
Acrylic / Oil / Watercolor painting, Drawing with pencil and Multimedia collage.
Photography

Experience
Freelance Digital Artist Present

• Texture artist 
            -“The New Kind”, a sci-fi web series project by Peter Hyoguchi. (Los Angeles, CA)           (April 2012- Oct. 2012)
• Illustrator / Game artist            ( June 2011- Present )
            -Meta Game Media, Inc. (California. USA.) Creat mock-up and art assets for a unique social platform of facebook and mobil.                                                                              
• Illustrator
- Illustration for Kid’s English education. (China)           ( March 2012- September 2012)
• Graphic designer
            -Nuforce Inc. (Milpitas, CA, USA) ( 2005 - Present)
Created retail consumer product packaging designs and advertisings and print layouts for company’s Web site, brochures, and CD/DVD cover designs.  

CHANGYOU.COM(US), Santa Clara, CA            (November 2010- March 2012)
Creative Artist

Provide the concept design texture paint and matte painting for trailer, create the motion graphic in After Effects  Project: Dragon Oath, Zentia, Battle Of Destiny, Sword Girls

IMAGEMOVERS DIGITAL (subsidiary of The Walt Disney Company), Novato, CA           (January 2008- October 2010)
Digital Texture Painter
Mars Needs Moms (2010)
A Christmas Carol (2009)

SONY PICTURES IMAGEWORKS, Culver City, CA            (May 2007- December 2007)                    
 Associate Technical Director of Lighting and Composting
Beowulf (2008)

Texture artist
Film "Half Life” by Jennifer Phang,  2006  
I developed short animation and created light and texture for the independent movie"Half Life". Winner of Asian American International Film Festival in 2008, Los Angeles, CA.

Education

Extension Education 2012 Summer/Fall, Visual Development, Academy of Art University, San Francisco, CA.
Extension Education 2012 Spring, Visual Story-Telling, California College of the Art, Oakland, CA.

Master of Fine Art, May 2007.
       School of Animation and Visual Effects, Academy Of Art University, San Francisco, CA., specializing in 3D       Lighting, Texturing, Rendering and Compositing.


Bachelor of Fine Art, July 2003.
       School of Visual Communication Design, National Yunlin University of Science and Technology (NYUST),     Taiwan., specializing in photography, filmmaking, and 3D animation.

Academy Honors
· Best Visual Effects of Epidemic Film Festival 2007. “Mutated Plant”.
· Best Texture Painting of Academy Of Art University Spring Show 2007, “Mutated Plant”.